Hybrid Crochet: Exploring Integrating Digitally-Fabricated and Electronic Materials with Crochet
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Standard
Hybrid Crochet : Exploring Integrating Digitally-Fabricated and Electronic Materials with Crochet. / Hano, Kaja Seraphina Elisa; Savage, Valkyrie.
TEI 2024 - Proceedings of the 18th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, Inc., 2024. 76 (ACM International Conference Proceeding Series).Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Harvard
APA
Vancouver
Author
Bibtex
}
RIS
TY - GEN
T1 - Hybrid Crochet
T2 - 18th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2024
AU - Hano, Kaja Seraphina Elisa
AU - Savage, Valkyrie
PY - 2024
Y1 - 2024
N2 - Human-computer interaction research with yarn-based crafts has concentrated on those that can be done by machine, like knitting and weaving. Crochet, on the other hand, has received little attention in HCI, because it cannot be automated. We explore integrating both electronics and digitally-fabricated materials'like 3D prints'into handcrafted crochet objects. We use 3D printed structures to guide crochet stitches by constraining stitch sizes and placement, and infill patterns to change the works' form, stiffness, and appearance. We also explore printed ring structures that bridge soft crochet and hard electronics, and whether different conductors can be crocheted. We demonstrate combining these primitives to build crocheted input devices like buttons and an interactive octopus. Our techniques can help crafters design and create interactive crochet objects.
AB - Human-computer interaction research with yarn-based crafts has concentrated on those that can be done by machine, like knitting and weaving. Crochet, on the other hand, has received little attention in HCI, because it cannot be automated. We explore integrating both electronics and digitally-fabricated materials'like 3D prints'into handcrafted crochet objects. We use 3D printed structures to guide crochet stitches by constraining stitch sizes and placement, and infill patterns to change the works' form, stiffness, and appearance. We also explore printed ring structures that bridge soft crochet and hard electronics, and whether different conductors can be crocheted. We demonstrate combining these primitives to build crocheted input devices like buttons and an interactive octopus. Our techniques can help crafters design and create interactive crochet objects.
KW - 3D printing
KW - crochet
KW - hybrid craft
KW - smart textiles
KW - soft interfaces
KW - yarn
U2 - 10.1145/3623509.3635257
DO - 10.1145/3623509.3635257
M3 - Article in proceedings
AN - SCOPUS:85185222358
T3 - ACM International Conference Proceeding Series
BT - TEI 2024 - Proceedings of the 18th International Conference on Tangible, Embedded, and Embodied Interaction
PB - Association for Computing Machinery, Inc.
Y2 - 11 February 2024 through 14 February 2024
ER -
ID: 384481501