Standard
Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly. / Dogan, Mustafa Doga; Baudisch, Patrick; Benko, Hrvoje; Nebeling, Michael; Peng, Huaishu; Savage, Valkyrie; Mueller, Stefanie.
CHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, Inc., 2022. p. 1-4 151 (Conference on Human Factors in Computing Systems - Proceedings).
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Harvard
Dogan, MD, Baudisch, P, Benko, H, Nebeling, M, Peng, H
, Savage, V & Mueller, S 2022,
Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly. in
CHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems., 151, Association for Computing Machinery, Inc., Conference on Human Factors in Computing Systems - Proceedings, pp. 1-4, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Virtual, Online, United States,
30/04/2022.
https://doi.org/10.1145/3491101.3516510
APA
Dogan, M. D., Baudisch, P., Benko, H., Nebeling, M., Peng, H.
, Savage, V., & Mueller, S. (2022).
Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly. In
CHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (pp. 1-4). [151] Association for Computing Machinery, Inc.. Conference on Human Factors in Computing Systems - Proceedings
https://doi.org/10.1145/3491101.3516510
Vancouver
Dogan MD, Baudisch P, Benko H, Nebeling M, Peng H
, Savage V et al.
Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly. In CHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, Inc. 2022. p. 1-4. 151. (Conference on Human Factors in Computing Systems - Proceedings).
https://doi.org/10.1145/3491101.3516510
Author
Dogan, Mustafa Doga ; Baudisch, Patrick ; Benko, Hrvoje ; Nebeling, Michael ; Peng, Huaishu ; Savage, Valkyrie ; Mueller, Stefanie. / Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly. CHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, Inc., 2022. pp. 1-4 (Conference on Human Factors in Computing Systems - Proceedings).
Bibtex
@inproceedings{117ec5e6c4124079ab9cc29269416ae7,
title = "Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly",
abstract = "In the technical human-computer interaction (HCI) community, two research fields that gained significant popularity in the last decade are digital fabrication and augmented/virtual reality (AR/VR). Although the two fields deal with different technical challenges, both aim for a single end goal: creating {"}objects{"}instantly - either by fabricating them physically or rendering them virtually. In this panel, we will discuss the pros and cons of both approaches, discuss which one may prevail in the future, and what opportunities exist for closer collaboration between researchers from the two research fields.",
keywords = "augmented reality, digital fabrication, identification, markers, tracking, ubiquitous computing, virtual reality",
author = "Dogan, {Mustafa Doga} and Patrick Baudisch and Hrvoje Benko and Michael Nebeling and Huaishu Peng and Valkyrie Savage and Stefanie Mueller",
note = "The panel recording is freely available online at https://youtu.be/6OSBl9EDt5I ; 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022 ; Conference date: 30-04-2022 Through 05-05-2022",
year = "2022",
doi = "10.1145/3491101.3516510",
language = "English",
series = "Conference on Human Factors in Computing Systems - Proceedings",
pages = "1--4",
booktitle = "CHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems",
publisher = "Association for Computing Machinery, Inc.",
}
RIS
TY - GEN
T1 - Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly
AU - Dogan, Mustafa Doga
AU - Baudisch, Patrick
AU - Benko, Hrvoje
AU - Nebeling, Michael
AU - Peng, Huaishu
AU - Savage, Valkyrie
AU - Mueller, Stefanie
N1 - The panel recording is freely available online at https://youtu.be/6OSBl9EDt5I
PY - 2022
Y1 - 2022
N2 - In the technical human-computer interaction (HCI) community, two research fields that gained significant popularity in the last decade are digital fabrication and augmented/virtual reality (AR/VR). Although the two fields deal with different technical challenges, both aim for a single end goal: creating "objects"instantly - either by fabricating them physically or rendering them virtually. In this panel, we will discuss the pros and cons of both approaches, discuss which one may prevail in the future, and what opportunities exist for closer collaboration between researchers from the two research fields.
AB - In the technical human-computer interaction (HCI) community, two research fields that gained significant popularity in the last decade are digital fabrication and augmented/virtual reality (AR/VR). Although the two fields deal with different technical challenges, both aim for a single end goal: creating "objects"instantly - either by fabricating them physically or rendering them virtually. In this panel, we will discuss the pros and cons of both approaches, discuss which one may prevail in the future, and what opportunities exist for closer collaboration between researchers from the two research fields.
KW - augmented reality
KW - digital fabrication
KW - identification
KW - markers
KW - tracking
KW - ubiquitous computing
KW - virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85129750504&partnerID=8YFLogxK
U2 - 10.1145/3491101.3516510
DO - 10.1145/3491101.3516510
M3 - Article in proceedings
AN - SCOPUS:85129750504
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 1
EP - 4
BT - CHI 2022 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery, Inc.
T2 - 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022
Y2 - 30 April 2022 through 5 May 2022
ER -