mixiTUI: A Tangible Sequencer for Electronic Live Performances
Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
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mixiTUI : A Tangible Sequencer for Electronic Live Performances. / Pedersen, Esben Warming; Hornbæk, Kasper.
Tangible and embedded interaction: Proceedings of the 3rd International Conference on Tangible and Embedded Interaction. Association for Computing Machinery, 2009. p. 223-230.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
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TY - GEN
T1 - mixiTUI
AU - Pedersen, Esben Warming
AU - Hornbæk, Kasper
N1 - Conference code: 3
PY - 2009
Y1 - 2009
N2 - Tangible user interfaces for manipulating audio and music focus mostly on generating music on the spot, but rarely on how electronic musicians balance preparation and improvisation in staging live performances or on how the audience perceives the performances. We present mixiTUI, a tangible sequencer that allows electronic musicians to import and perform electronic music. mixiTUI is developed in collaboration with electronic musicians, with a focus on live arranging, on visualizations of music, on tokens that represent key elements in live performances, and on how the audience experiences the tangible interface. We present an evaluation of mixiTUI in a concert with 117 participants and argue that mixiTUI improves both the audience's and the musician's experience.
AB - Tangible user interfaces for manipulating audio and music focus mostly on generating music on the spot, but rarely on how electronic musicians balance preparation and improvisation in staging live performances or on how the audience perceives the performances. We present mixiTUI, a tangible sequencer that allows electronic musicians to import and perform electronic music. mixiTUI is developed in collaboration with electronic musicians, with a focus on live arranging, on visualizations of music, on tokens that represent key elements in live performances, and on how the audience experiences the tangible interface. We present an evaluation of mixiTUI in a concert with 117 participants and argue that mixiTUI improves both the audience's and the musician's experience.
U2 - 10.1145/1517664.1517713
DO - 10.1145/1517664.1517713
M3 - Article in proceedings
SN - 978-1-60558-493-5
SP - 223
EP - 230
BT - Tangible and embedded interaction
PB - Association for Computing Machinery
Y2 - 16 February 2009 through 18 February 2009
ER -
ID: 13458482