A user-derived mapping for mid-air haptic experiences

Research output: Contribution to journalJournal articleResearchpeer-review

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A user-derived mapping for mid-air haptic experiences. / Dalsgaard, Tor-Salve; Bergström, Joanna; Obrist, Marianna; Hornbæk, Kasper.

In: International Journal of Human-Computer Studies, Vol. 168, 102920, 2022.

Research output: Contribution to journalJournal articleResearchpeer-review

Harvard

Dalsgaard, T-S, Bergström, J, Obrist, M & Hornbæk, K 2022, 'A user-derived mapping for mid-air haptic experiences', International Journal of Human-Computer Studies, vol. 168, 102920. https://doi.org/10.1016/j.ijhcs.2022.102920

APA

Dalsgaard, T-S., Bergström, J., Obrist, M., & Hornbæk, K. (2022). A user-derived mapping for mid-air haptic experiences. International Journal of Human-Computer Studies, 168, [102920]. https://doi.org/10.1016/j.ijhcs.2022.102920

Vancouver

Dalsgaard T-S, Bergström J, Obrist M, Hornbæk K. A user-derived mapping for mid-air haptic experiences. International Journal of Human-Computer Studies. 2022;168. 102920. https://doi.org/10.1016/j.ijhcs.2022.102920

Author

Dalsgaard, Tor-Salve ; Bergström, Joanna ; Obrist, Marianna ; Hornbæk, Kasper. / A user-derived mapping for mid-air haptic experiences. In: International Journal of Human-Computer Studies. 2022 ; Vol. 168.

Bibtex

@article{371586dfda6541e39d4fc9486734320a,
title = "A user-derived mapping for mid-air haptic experiences",
abstract = "Mid-air haptic stimulation can enrich user experience during human-computer interaction. However, the design space of such stimuli is large due to the number and range of stimulation parameters. It therefore remains difficult for designers to select a stimulus to induce an intended experience. We derive a mapping for mid-air experiences based on two user studies. In the first study, participants rated 36 stimuli varied across three parameters (frequency, pattern, and repetitions). These ratings allowed us to determine a set of five experientially distinct stimuli. In the second study, participants vocalized their experiences with those five stimuli. This allows us to generate a mapping of 17 sensations and 23 experiences related to the stimuli. Finally, we discuss how the mapping can inform designers and researchers working with mid-air haptic technologies.",
keywords = "Faculty of Science, Mid-air haptics, User experience, Tactile experience",
author = "Tor-Salve Dalsgaard and Joanna Bergstr{\"o}m and Marianna Obrist and Kasper Hornb{\ae}k",
year = "2022",
doi = "10.1016/j.ijhcs.2022.102920",
language = "English",
volume = "168",
journal = "International Journal of Human-Computer Studies",
issn = "1071-5819",
publisher = "Academic Press",

}

RIS

TY - JOUR

T1 - A user-derived mapping for mid-air haptic experiences

AU - Dalsgaard, Tor-Salve

AU - Bergström, Joanna

AU - Obrist, Marianna

AU - Hornbæk, Kasper

PY - 2022

Y1 - 2022

N2 - Mid-air haptic stimulation can enrich user experience during human-computer interaction. However, the design space of such stimuli is large due to the number and range of stimulation parameters. It therefore remains difficult for designers to select a stimulus to induce an intended experience. We derive a mapping for mid-air experiences based on two user studies. In the first study, participants rated 36 stimuli varied across three parameters (frequency, pattern, and repetitions). These ratings allowed us to determine a set of five experientially distinct stimuli. In the second study, participants vocalized their experiences with those five stimuli. This allows us to generate a mapping of 17 sensations and 23 experiences related to the stimuli. Finally, we discuss how the mapping can inform designers and researchers working with mid-air haptic technologies.

AB - Mid-air haptic stimulation can enrich user experience during human-computer interaction. However, the design space of such stimuli is large due to the number and range of stimulation parameters. It therefore remains difficult for designers to select a stimulus to induce an intended experience. We derive a mapping for mid-air experiences based on two user studies. In the first study, participants rated 36 stimuli varied across three parameters (frequency, pattern, and repetitions). These ratings allowed us to determine a set of five experientially distinct stimuli. In the second study, participants vocalized their experiences with those five stimuli. This allows us to generate a mapping of 17 sensations and 23 experiences related to the stimuli. Finally, we discuss how the mapping can inform designers and researchers working with mid-air haptic technologies.

KW - Faculty of Science

KW - Mid-air haptics

KW - User experience

KW - Tactile experience

U2 - 10.1016/j.ijhcs.2022.102920

DO - 10.1016/j.ijhcs.2022.102920

M3 - Journal article

VL - 168

JO - International Journal of Human-Computer Studies

JF - International Journal of Human-Computer Studies

SN - 1071-5819

M1 - 102920

ER -

ID: 318866247