Kenny Erleben

Kenny Erleben

Professor

Member of:


    1. Published

      Numerical methods for linear complementarity problems in physics-based animation

      Abel, S. M. N. & Erleben, Kenny, 2015, Morgan & Claypool Publishers. 159 p. (Synthesis Lectures on Computer Graphics and Animation; No. 1, Vol. 7).

      Research output: Book/ReportCompendium/lecture notesEducation

    2. Published

      Collision-constrained deformable image registration framework for discontinuity management

      Alscher, Thomas Michael, Erleben, Kenny & Darkner, Sune, 2023, In: PLoS ONE. 18, 8, 15 p., e0290243.

      Research output: Contribution to journalJournal articleResearchpeer-review

    3. Published

      A fast linear complementarity problem solver for fluid animation using high level algebra interfaces for GPU libraries

      Andersen, M., Abel, S. M. N. & Erleben, Kenny, Dec 2017, In: Computers & Graphics. 69, p. 36-48 13 p.

      Research output: Contribution to journalJournal articleResearchpeer-review

    4. Published

      A fast Linear Complementarity Problem (LCP) solver for separating fluid-solid wall boundary Conditions

      Andersen, M., Abel, S. M. N. & Erleben, Kenny, 2017, Workshop on Virtual Reality Interaction and Physical Simulation. Jaillet, F. & Zara, F. (eds.). The Eurographics Association, p. 39-48 10 p.

      Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

    5. Published

      Foreword to the Special Section on VRIPHYS 2018

      Andrews, S., Erleben, Kenny, Jaillet, F. & Zachmann, G., 2018, In: Computers and Graphics (Pergamon). 76, p. A3-A4

      Research output: Contribution to journalJournal articleResearchpeer-review

    6. Published

      Contact and friction simulation for computer graphics

      Andrews, S., Erleben, Kenny & Ferguson, Z., 2022, Association for Computing Machinery, Inc. 172 p.

      Research output: Book/ReportBookResearch

    7. Published

      Constraint reordering for iterative multi-body simulation with contact

      Andrews, S., Erleben, Kenny & Teichmann, M., 2017. 2 p.

      Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

    8. Published

      Contact and friction simulation for computer graphics

      Andrews, S. & Erleben, Kenny, 2021, SIGGRAPH '21: ACM SIGGRAPH 2021 Courses, Proceedings. Association for Computing Machinery, p. 1-124 2

      Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

    9. Published

      Coupling Friction with Visual Appearance

      Andrews, S., Nassif, L., Erleben, Kenny & Kry, P. G., 2021, In: Proceedings of the ACM on Computer Graphics and Interactive Techniques. 4, 3, p. 1-20 3480138.

      Research output: Contribution to journalJournal articleResearchpeer-review

    10. Published

      Differentiable Depth for Real2Sim Calibration of Soft Body Simulations

      Arnavaz, Kasra, Nielsen, M. K., Kry, P. G., Macklin, M. & Erleben, Kenny, 2023, In: Computer Graphics Forum. 42, 1, p. 277-289 13 p.

      Research output: Contribution to journalJournal articleResearchpeer-review

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